- NAME
- DESCRIPTION
- "Gimme" Values
- Array Manipulation Functions
- Callback Functions
- Character classes
- Cloning an interpreter
- CV Manipulation Functions
- Embedding Functions
- Functions in file pp_pack.c
- Global Variables
- GV Functions
- Handy Values
- Hash Manipulation Functions
- Magical Functions
- Memory Management
- Miscellaneous Functions
- Numeric functions
- Optree Manipulation Functions
- Pad Data Structures
- Stack Manipulation Macros
- SV Flags
- SV Manipulation Functions
- Unicode Support
- Variables created by
xsubpp
andxsubpp
internal functions - Warning and Dieing
- AUTHORS
- SEE ALSO
NAME
perlapi - autogenerated documentation for the perl public API
DESCRIPTION
This file contains the documentation of the perl public API generated by embed.pl, specifically a listing of functions, macros, flags, and variables that may be used by extension writers. The interfaces of any functions that are not listed here are subject to change without notice. For this reason, blindly using functions listed in proto.h is to be avoided when writing extensions.
Note that all Perl API global variables must be referenced with the PL_
prefix. Some macros are provided for compatibility with the older,
unadorned names, but this support may be disabled in a future release.
The listing is alphabetical, case insensitive.
"Gimme" Values
- GIMME
A backward-compatible version of GIMME_V
which can only return
G_SCALAR
or G_ARRAY
; in a void context, it returns G_SCALAR
.
Deprecated. Use GIMME_V
instead.
U32 GIMME
The XSUB-writer's equivalent to Perl's wantarray
. Returns G_VOID
,
G_SCALAR
or G_ARRAY
for void, scalar or list context,
respectively.
U32 GIMME_V
Used to indicate list context. See GIMME_V
, GIMME
and
perlcall.
Indicates that arguments returned from a callback should be discarded. See perlcall.
Used to force a Perl eval
wrapper around a callback. See
perlcall.
Indicates that no arguments are being sent to a callback. See perlcall.
Used to indicate scalar context. See GIMME_V
, GIMME
, and
perlcall.
Used to indicate void context. See GIMME_V
and perlcall.
Array Manipulation Functions
int AvFILL(AV* av)
Clears an array, making it empty. Does not free the memory used by the array itself.
void av_clear(AV* ar)
Deletes the element indexed by key
from the array. Returns the
deleted element. If flags
equals G_DISCARD
, the element is freed
and null is returned.
SV* av_delete(AV* ar, I32 key, I32 flags)
Returns true if the element indexed by key
has been initialized.
This relies on the fact that uninitialized array elements are set to
&PL_sv_undef
.
bool av_exists(AV* ar, I32 key)
Pre-extend an array. The key
is the index to which the array should be
extended.
void av_extend(AV* ar, I32 key)
Returns the SV at the specified index in the array. The key
is the
index. If lval
is set then the fetch will be part of a store. Check
that the return value is non-null before dereferencing it to a SV*
.
See "Understanding the Magic of Tied Hashes and Arrays" at perlguts for more information on how to use this function on tied arrays.
SV** av_fetch(AV* ar, I32 key, I32 lval)
Ensure than an array has a given number of elements, equivalent to
Perl's $#array = $fill;
.
void av_fill(AV* ar, I32 fill)
Returns the highest index in the array. Returns -1 if the array is empty.
I32 av_len(AV* ar)
Creates a new AV and populates it with a list of SVs. The SVs are copied into the array, so they may be freed after the call to av_make. The new AV will have a reference count of 1.
AV* av_make(I32 size, SV** svp)
Pops an SV off the end of the array. Returns &PL_sv_undef
if the array
is empty.
SV* av_pop(AV* ar)
Pushes an SV onto the end of the array. The array will grow automatically to accommodate the addition.
void av_push(AV* ar, SV* val)
Shifts an SV off the beginning of the array.
SV* av_shift(AV* ar)
Stores an SV in an array. The array index is specified as key
. The
return value will be NULL if the operation failed or if the value did not
need to be actually stored within the array (as in the case of tied
arrays). Otherwise it can be dereferenced to get the original SV*
. Note
that the caller is responsible for suitably incrementing the reference
count of val
before the call, and decrementing it if the function
returned NULL.
See "Understanding the Magic of Tied Hashes and Arrays" at perlguts for more information on how to use this function on tied arrays.
SV** av_store(AV* ar, I32 key, SV* val)
Undefines the array. Frees the memory used by the array itself.
void av_undef(AV* ar)
Unshift the given number of undef
values onto the beginning of the
array. The array will grow automatically to accommodate the addition. You
must then use av_store
to assign values to these new elements.
void av_unshift(AV* ar, I32 num)
Returns the AV of the specified Perl array. If create
is set and the
Perl variable does not exist then it will be created. If create
is not
set and the variable does not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
AV* get_av(const char* name, I32 create)
Creates a new AV. The reference count is set to 1.
AV* newAV()
Sort an array. Here is an example:
sortsv(AvARRAY(av), av_len(av)+1, Perl_sv_cmp_locale);
See lib/sort.pm for details about controlling the sorting algorithm.
void sortsv(SV ** array, size_t num_elts, SVCOMPARE_t cmp)
Callback Functions
- call_argv
Performs a callback to the specified Perl sub. See perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_argv(const char* sub_name, I32 flags, char** argv)
Performs a callback to the specified Perl method. The blessed object must be on the stack. See perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_method(const char* methname, I32 flags)
Performs a callback to the specified Perl sub. See perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_pv(const char* sub_name, I32 flags)
Performs a callback to the Perl sub whose name is in the SV. See perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_sv(SV* sv, I32 flags)
Opening bracket on a callback. See LEAVE
and perlcall.
ENTER;
Tells Perl to eval
the given string and return an SV* result.
NOTE: the perl_ form of this function is deprecated.
SV* eval_pv(const char* p, I32 croak_on_error)
Tells Perl to eval
the string in the SV.
NOTE: the perl_ form of this function is deprecated.
I32 eval_sv(SV* sv, I32 flags)
Closing bracket for temporaries on a callback. See SAVETMPS
and
perlcall.
FREETMPS;
Closing bracket on a callback. See ENTER
and perlcall.
LEAVE;
Opening bracket for temporaries on a callback. See FREETMPS
and
perlcall.
SAVETMPS;
Character classes
- isALNUM
Returns a boolean indicating whether the C char
is an ASCII alphanumeric
character (including underscore) or digit.
bool isALNUM(char ch)
Returns a boolean indicating whether the C char
is an ASCII alphabetic
character.
bool isALPHA(char ch)
Returns a boolean indicating whether the C char
is an ASCII
digit.
bool isDIGIT(char ch)
Returns a boolean indicating whether the C char
is a lowercase
character.
bool isLOWER(char ch)
Returns a boolean indicating whether the C char
is whitespace.
bool isSPACE(char ch)
Returns a boolean indicating whether the C char
is an uppercase
character.
bool isUPPER(char ch)
Converts the specified character to lowercase.
char toLOWER(char ch)
Converts the specified character to uppercase.
char toUPPER(char ch)
Cloning an interpreter
- perl_clone
Create and return a new interpreter by cloning the current one.
perl_clone takes these flags as parameters:
CLONEf_COPY_STACKS - is used to, well, copy the stacks also, without it we only clone the data and zero the stacks, with it we copy the stacks and the new perl interpreter is ready to run at the exact same point as the previous one. The pseudo-fork code uses COPY_STACKS while the threads->new doesn't.
CLONEf_KEEP_PTR_TABLE
perl_clone keeps a ptr_table with the pointer of the old
variable as a key and the new variable as a value,
this allows it to check if something has been cloned and not
clone it again but rather just use the value and increase the
refcount. If KEEP_PTR_TABLE is not set then perl_clone will kill
the ptr_table using the function
ptr_table_free(PL_ptr_table); PL_ptr_table = NULL;
,
reason to keep it around is if you want to dup some of your own
variable who are outside the graph perl scans, example of this
code is in threads.xs create
CLONEf_CLONE_HOST This is a win32 thing, it is ignored on unix, it tells perls win32host code (which is c++) to clone itself, this is needed on win32 if you want to run two threads at the same time, if you just want to do some stuff in a separate perl interpreter and then throw it away and return to the original one, you don't need to do anything.
PerlInterpreter* perl_clone(PerlInterpreter* interp, UV flags)
CV Manipulation Functions
HV* CvSTASH(CV* cv)
Returns the CV of the specified Perl subroutine. If create
is set and
the Perl subroutine does not exist then it will be declared (which has the
same effect as saying sub name;
). If create
is not set and the
subroutine does not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
CV* get_cv(const char* name, I32 create)
Embedding Functions
- cv_undef
Clear out all the active components of a CV. This can happen either
by an explicit undef &foo
, or by the reference count going to zero.
In the former case, we keep the CvOUTSIDE pointer, so that any anonymous
children can still follow the full lexical scope chain.
void cv_undef(CV* cv)
Loads the module whose name is pointed to by the string part of name.
Note that the actual module name, not its filename, should be given.
Eg, "Foo::Bar" instead of "Foo/Bar.pm". flags can be any of
PERL_LOADMOD_DENY, PERL_LOADMOD_NOIMPORT, or PERL_LOADMOD_IMPORT_OPS
(or 0 for no flags). ver, if specified, provides version semantics
similar to use Foo::Bar VERSION
. The optional trailing SV*
arguments can be used to specify arguments to the module's import()
method, similar to use Foo::Bar VERSION LIST
.
void load_module(U32 flags, SV* name, SV* ver, ...)
Stub that provides thread hook for perl_destruct when there are no threads.
int nothreadhook()
Allocates a new Perl interpreter. See perlembed.
PerlInterpreter* perl_alloc()
Initializes a new Perl interpreter. See perlembed.
void perl_construct(PerlInterpreter* interp)
Shuts down a Perl interpreter. See perlembed.
int perl_destruct(PerlInterpreter* interp)
Releases a Perl interpreter. See perlembed.
void perl_free(PerlInterpreter* interp)
Tells a Perl interpreter to parse a Perl script. See perlembed.
int perl_parse(PerlInterpreter* interp, XSINIT_t xsinit, int argc, char** argv, char** env)
Tells a Perl interpreter to run. See perlembed.
int perl_run(PerlInterpreter* interp)
Tells Perl to require
the file named by the string argument. It is
analogous to the Perl code eval "require '$file'"
. It's even
implemented that way; consider using load_module instead.
NOTE: the perl_ form of this function is deprecated.
void require_pv(const char* pv)
Functions in file pp_pack.c
void packlist(SV *cat, char *pat, char *patend, SV **beglist, SV **endlist)
The engine implementing pack() Perl function. Note: parameters next_in_list and flags are not used. This call should not be used; use packlist instead.
void pack_cat(SV *cat, char *pat, char *patend, SV **beglist, SV **endlist, SV ***next_in_list, U32 flags)
The engine implementing unpack() Perl function. unpackstring
puts the
extracted list items on the stack and returns the number of elements.
Issue PUTBACK
before and SPAGAIN
after the call to this function.
I32 unpackstring(char *pat, char *patend, char *s, char *strend, U32 flags)
The engine implementing unpack() Perl function. Note: parameters strbeg, new_s and ocnt are not used. This call should not be used, use unpackstring instead.
I32 unpack_str(char *pat, char *patend, char *s, char *strbeg, char *strend, char **new_s, I32 ocnt, U32 flags)
Global Variables
- PL_modglobal
PL_modglobal
is a general purpose, interpreter global HV for use by
extensions that need to keep information on a per-interpreter basis.
In a pinch, it can also be used as a symbol table for extensions
to share data among each other. It is a good idea to use keys
prefixed by the package name of the extension that owns the data.
HV* PL_modglobal
A convenience variable which is typically used with SvPV
when one
doesn't care about the length of the string. It is usually more efficient
to either declare a local variable and use that instead or to use the
SvPV_nolen
macro.
STRLEN PL_na
This is the false
SV. See PL_sv_yes
. Always refer to this as
&PL_sv_no
.
SV PL_sv_no
This is the undef
SV. Always refer to this as &PL_sv_undef
.
SV PL_sv_undef
This is the true
SV. See PL_sv_no
. Always refer to this as
&PL_sv_yes
.
SV PL_sv_yes
GV Functions
SV* GvSV(GV* gv)
Returns the glob with the given name
and a defined subroutine or
NULL
. The glob lives in the given stash
, or in the stashes
accessible via @ISA and UNIVERSAL::.
The argument level
should be either 0 or -1. If level==0
, as a
side-effect creates a glob with the given name
in the given stash
which in the case of success contains an alias for the subroutine, and sets
up caching info for this glob. Similarly for all the searched stashes.
This function grants "SUPER"
token as a postfix of the stash name. The
GV returned from gv_fetchmeth
may be a method cache entry, which is not
visible to Perl code. So when calling call_sv
, you should not use
the GV directly; instead, you should use the method's CV, which can be
obtained from the GV with the GvCV
macro.
GV* gv_fetchmeth(HV* stash, const char* name, STRLEN len, I32 level)
GV* gv_fetchmethod(HV* stash, const char* name)
Returns the glob which contains the subroutine to call to invoke the method
on the stash
. In fact in the presence of autoloading this may be the
glob for "AUTOLOAD". In this case the corresponding variable $AUTOLOAD is
already setup.
The third parameter of gv_fetchmethod_autoload
determines whether
AUTOLOAD lookup is performed if the given method is not present: non-zero
means yes, look for AUTOLOAD; zero means no, don't look for AUTOLOAD.
Calling gv_fetchmethod
is equivalent to calling gv_fetchmethod_autoload
with a non-zero autoload
parameter.
These functions grant "SUPER"
token as a prefix of the method name. Note
that if you want to keep the returned glob for a long time, you need to
check for it being "AUTOLOAD", since at the later time the call may load a
different subroutine due to $AUTOLOAD changing its value. Use the glob
created via a side effect to do this.
These functions have the same side-effects and as gv_fetchmeth
with
level==0
. name
should be writable if contains ':'
or '
''
. The warning against passing the GV returned by gv_fetchmeth
to
call_sv
apply equally to these functions.
GV* gv_fetchmethod_autoload(HV* stash, const char* name, I32 autoload)
Same as gv_fetchmeth(), but looks for autoloaded subroutines too. Returns a glob for the subroutine.
For an autoloaded subroutine without a GV, will create a GV even
if level < 0
. For an autoloaded subroutine without a stub, GvCV()
of the result may be zero.
GV* gv_fetchmeth_autoload(HV* stash, const char* name, STRLEN len, I32 level)
Returns a pointer to the stash for a specified package. name
should
be a valid UTF-8 string. If create
is set then the package will be
created if it does not already exist. If create
is not set and the
package does not exist then NULL is returned.
HV* gv_stashpv(const char* name, I32 create)
Returns a pointer to the stash for a specified package, which must be a
valid UTF-8 string. See gv_stashpv
.
HV* gv_stashsv(SV* sv, I32 create)
Handy Values
- Nullav
- Nullch
- Nullcv
- Nullhv
- Nullsv
Null AV pointer.
Null character pointer.
Null CV pointer.
Null HV pointer.
Null SV pointer.
Hash Manipulation Functions
- get_hv
Returns the HV of the specified Perl hash. If create
is set and the
Perl variable does not exist then it will be created. If create
is not
set and the variable does not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
HV* get_hv(const char* name, I32 create)
This flag, used in the length slot of hash entries and magic structures,
specifies the structure contains an SV*
pointer where a char*
pointer
is to be expected. (For information only--not to be used).
Returns the computed hash stored in the hash entry.
U32 HeHASH(HE* he)
Returns the actual pointer stored in the key slot of the hash entry. The
pointer may be either char*
or SV*
, depending on the value of
HeKLEN()
. Can be assigned to. The HePV()
or HeSVKEY()
macros are
usually preferable for finding the value of a key.
void* HeKEY(HE* he)
If this is negative, and amounts to HEf_SVKEY
, it indicates the entry
holds an SV*
key. Otherwise, holds the actual length of the key. Can
be assigned to. The HePV()
macro is usually preferable for finding key
lengths.
STRLEN HeKLEN(HE* he)
Returns the key slot of the hash entry as a char*
value, doing any
necessary dereferencing of possibly SV*
keys. The length of the string
is placed in len
(this is a macro, so do not use &len
). If you do
not care about what the length of the key is, you may use the global
variable PL_na
, though this is rather less efficient than using a local
variable. Remember though, that hash keys in perl are free to contain
embedded nulls, so using strlen()
or similar is not a good way to find
the length of hash keys. This is very similar to the SvPV()
macro
described elsewhere in this document.
char* HePV(HE* he, STRLEN len)
Returns the key as an SV*
, or Nullsv
if the hash entry does not
contain an SV*
key.
SV* HeSVKEY(HE* he)
Returns the key as an SV*
. Will create and return a temporary mortal
SV*
if the hash entry contains only a char*
key.
SV* HeSVKEY_force(HE* he)
Sets the key to a given SV*
, taking care to set the appropriate flags to
indicate the presence of an SV*
key, and returns the same
SV*
.
SV* HeSVKEY_set(HE* he, SV* sv)
Returns the value slot (type SV*
) stored in the hash entry.
SV* HeVAL(HE* he)
Returns the package name of a stash. See SvSTASH
, CvSTASH
.
char* HvNAME(HV* stash)
Clears a hash, making it empty.
void hv_clear(HV* tb)
Clears any placeholders from a hash. If a restricted hash has any of its keys marked as readonly and the key is subsequently deleted, the key is not actually deleted but is marked by assigning it a value of &PL_sv_placeholder. This tags it so it will be ignored by future operations such as iterating over the hash, but will still allow the hash to have a value reassigned to the key at some future point. This function clears any such placeholder keys from the hash. See Hash::Util::lock_keys() for an example of its use.
void hv_clear_placeholders(HV* hb)
Deletes a key/value pair in the hash. The value SV is removed from the
hash and returned to the caller. The klen
is the length of the key.
The flags
value will normally be zero; if set to G_DISCARD then NULL
will be returned.
SV* hv_delete(HV* tb, const char* key, I32 klen, I32 flags)
Deletes a key/value pair in the hash. The value SV is removed from the
hash and returned to the caller. The flags
value will normally be zero;
if set to G_DISCARD then NULL will be returned. hash
can be a valid
precomputed hash value, or 0 to ask for it to be computed.
SV* hv_delete_ent(HV* tb, SV* key, I32 flags, U32 hash)
Returns a boolean indicating whether the specified hash key exists. The
klen
is the length of the key.
bool hv_exists(HV* tb, const char* key, I32 klen)
Returns a boolean indicating whether the specified hash key exists. hash
can be a valid precomputed hash value, or 0 to ask for it to be
computed.
bool hv_exists_ent(HV* tb, SV* key, U32 hash)
Returns the SV which corresponds to the specified key in the hash. The
klen
is the length of the key. If lval
is set then the fetch will be
part of a store. Check that the return value is non-null before
dereferencing it to an SV*
.
See "Understanding the Magic of Tied Hashes and Arrays" at perlguts for more information on how to use this function on tied hashes.
SV** hv_fetch(HV* tb, const char* key, I32 klen, I32 lval)
Returns the hash entry which corresponds to the specified key in the hash.
hash
must be a valid precomputed hash number for the given key
, or 0
if you want the function to compute it. IF lval
is set then the fetch
will be part of a store. Make sure the return value is non-null before
accessing it. The return value when tb
is a tied hash is a pointer to a
static location, so be sure to make a copy of the structure if you need to
store it somewhere.
See "Understanding the Magic of Tied Hashes and Arrays" at perlguts for more information on how to use this function on tied hashes.
HE* hv_fetch_ent(HV* tb, SV* key, I32 lval, U32 hash)
Prepares a starting point to traverse a hash table. Returns the number of
keys in the hash (i.e. the same as HvKEYS(tb)
). The return value is
currently only meaningful for hashes without tie magic.
NOTE: Before version 5.004_65, hv_iterinit
used to return the number of
hash buckets that happen to be in use. If you still need that esoteric
value, you can get it through the macro HvFILL(tb)
.
I32 hv_iterinit(HV* tb)
Returns the key from the current position of the hash iterator. See
hv_iterinit
.
char* hv_iterkey(HE* entry, I32* retlen)
Returns the key as an SV*
from the current position of the hash
iterator. The return value will always be a mortal copy of the key. Also
see hv_iterinit
.
SV* hv_iterkeysv(HE* entry)
Returns entries from a hash iterator. See hv_iterinit
.
You may call hv_delete
or hv_delete_ent
on the hash entry that the
iterator currently points to, without losing your place or invalidating your
iterator. Note that in this case the current entry is deleted from the hash
with your iterator holding the last reference to it. Your iterator is flagged
to free the entry on the next call to hv_iternext
, so you must not discard
your iterator immediately else the entry will leak - call hv_iternext
to
trigger the resource deallocation.
HE* hv_iternext(HV* tb)
Performs an hv_iternext
, hv_iterkey
, and hv_iterval
in one
operation.
SV* hv_iternextsv(HV* hv, char** key, I32* retlen)
Returns entries from a hash iterator. See hv_iterinit
and hv_iternext
.
The flags
value will normally be zero; if HV_ITERNEXT_WANTPLACEHOLDERS is
set the placeholders keys (for restricted hashes) will be returned in addition
to normal keys. By default placeholders are automatically skipped over.
Currently a placeholder is implemented with a value that is
&Perl_sv_placeholder
. Note that the implementation of placeholders and
restricted hashes may change, and the implementation currently is
insufficiently abstracted for any change to be tidy.
NOTE: this function is experimental and may change or be removed without notice.
HE* hv_iternext_flags(HV* tb, I32 flags)
Returns the value from the current position of the hash iterator. See
hv_iterkey
.
SV* hv_iterval(HV* tb, HE* entry)
Adds magic to a hash. See sv_magic
.
void hv_magic(HV* hv, GV* gv, int how)
Evaluates the hash in scalar context and returns the result. Handles magic when the hash is tied.
SV* hv_scalar(HV* hv)
Stores an SV in a hash. The hash key is specified as key
and klen
is
the length of the key. The hash
parameter is the precomputed hash
value; if it is zero then Perl will compute it. The return value will be
NULL if the operation failed or if the value did not need to be actually
stored within the hash (as in the case of tied hashes). Otherwise it can
be dereferenced to get the original SV*
. Note that the caller is
responsible for suitably incrementing the reference count of val
before
the call, and decrementing it if the function returned NULL. Effectively
a successful hv_store takes ownership of one reference to val
. This is
usually what you want; a newly created SV has a reference count of one, so
if all your code does is create SVs then store them in a hash, hv_store
will own the only reference to the new SV, and your code doesn't need to do
anything further to tidy up. hv_store is not implemented as a call to
hv_store_ent, and does not create a temporary SV for the key, so if your
key data is not already in SV form then use hv_store in preference to
hv_store_ent.
See "Understanding the Magic of Tied Hashes and Arrays" at perlguts for more information on how to use this function on tied hashes.
SV** hv_store(HV* tb, const char* key, I32 klen, SV* val, U32 hash)
Stores val
in a hash. The hash key is specified as key
. The hash
parameter is the precomputed hash value; if it is zero then Perl will
compute it. The return value is the new hash entry so created. It will be
NULL if the operation failed or if the value did not need to be actually
stored within the hash (as in the case of tied hashes). Otherwise the
contents of the return value can be accessed using the He?
macros
described here. Note that the caller is responsible for suitably
incrementing the reference count of val
before the call, and
decrementing it if the function returned NULL. Effectively a successful
hv_store_ent takes ownership of one reference to val
. This is
usually what you want; a newly created SV has a reference count of one, so
if all your code does is create SVs then store them in a hash, hv_store
will own the only reference to the new SV, and your code doesn't need to do
anything further to tidy up. Note that hv_store_ent only reads the key
;
unlike val
it does not take ownership of it, so maintaining the correct
reference count on key
is entirely the caller's responsibility. hv_store
is not implemented as a call to hv_store_ent, and does not create a temporary
SV for the key, so if your key data is not already in SV form then use
hv_store in preference to hv_store_ent.
See "Understanding the Magic of Tied Hashes and Arrays" at perlguts for more information on how to use this function on tied hashes.
HE* hv_store_ent(HV* tb, SV* key, SV* val, U32 hash)
Undefines the hash.
void hv_undef(HV* tb)
Creates a new HV. The reference count is set to 1.
HV* newHV()
Magical Functions
int mg_clear(SV* sv)
Copies the magic from one SV to another. See sv_magic
.
int mg_copy(SV* sv, SV* nsv, const char* key, I32 klen)
Finds the magic pointer for type matching the SV. See sv_magic
.
MAGIC* mg_find(SV* sv, int type)
Free any magic storage used by the SV. See sv_magic
.
int mg_free(SV* sv)
Do magic after a value is retrieved from the SV. See sv_magic
.
int mg_get(SV* sv)
Report on the SV's length. See sv_magic
.
U32 mg_length(SV* sv)
Turns on the magical status of an SV. See sv_magic
.
void mg_magical(SV* sv)
Do magic after a value is assigned to the SV. See sv_magic
.
int mg_set(SV* sv)
Invokes mg_get
on an SV if it has 'get' magic. This macro evaluates its
argument more than once.
void SvGETMAGIC(SV* sv)
Arranges for a mutual exclusion lock to be obtained on sv if a suitable module has been loaded.
void SvLOCK(SV* sv)
Invokes mg_set
on an SV if it has 'set' magic. This macro evaluates its
argument more than once.
void SvSETMAGIC(SV* sv)
Like SvSetSV
, but does any set magic required afterwards.
void SvSetMagicSV(SV* dsb, SV* ssv)
Like SvSetSV_nosteal
, but does any set magic required afterwards.
void SvSetMagicSV_nosteal(SV* dsv, SV* ssv)
Calls sv_setsv
if dsv is not the same as ssv. May evaluate arguments
more than once.
void SvSetSV(SV* dsb, SV* ssv)
Calls a non-destructive version of sv_setsv
if dsv is not the same as
ssv. May evaluate arguments more than once.
void SvSetSV_nosteal(SV* dsv, SV* ssv)
Arranges for sv to be shared between threads if a suitable module has been loaded.
void SvSHARE(SV* sv)
Releases a mutual exclusion lock on sv if a suitable module has been loaded.
void SvUNLOCK(SV* sv)
Memory Management
- Copy
The XSUB-writer's interface to the C memcpy
function. The src
is the
source, dest
is the destination, nitems
is the number of items, and type
is
the type. May fail on overlapping copies. See also Move
.
void Copy(void* src, void* dest, int nitems, type)
Like Copy
but returns dest. Useful for encouraging compilers to tail-call
optimise.
void * CopyD(void* src, void* dest, int nitems, type)
The XSUB-writer's interface to the C memmove
function. The src
is the
source, dest
is the destination, nitems
is the number of items, and type
is
the type. Can do overlapping moves. See also Copy
.
void Move(void* src, void* dest, int nitems, type)
Like Move
but returns dest. Useful for encouraging compilers to tail-call
optimise.
void * MoveD(void* src, void* dest, int nitems, type)
The XSUB-writer's interface to the C malloc
function.
void New(int id, void* ptr, int nitems, type)
The XSUB-writer's interface to the C malloc
function, with
cast.
void Newc(int id, void* ptr, int nitems, type, cast)
The XSUB-writer's interface to the C malloc
function. The allocated
memory is zeroed with memzero
.
void Newz(int id, void* ptr, int nitems, type)
Fill up memory with a pattern (byte 0xAB over and over again) that hopefully catches attempts to access uninitialized memory.
void Poison(void* dest, int nitems, type)
The XSUB-writer's interface to the C realloc
function.
void Renew(void* ptr, int nitems, type)
The XSUB-writer's interface to the C realloc
function, with
cast.
void Renewc(void* ptr, int nitems, type, cast)
The XSUB-writer's interface to the C free
function.
void Safefree(void* ptr)
Perl's version of strdup()
. Returns a pointer to a newly allocated
string which is a duplicate of pv
. The size of the string is
determined by strlen()
. The memory allocated for the new string can
be freed with the Safefree()
function.
char* savepv(const char* pv)
Perl's version of what strndup()
would be if it existed. Returns a
pointer to a newly allocated string which is a duplicate of the first
len
bytes from pv
. The memory allocated for the new string can be
freed with the Safefree()
function.
char* savepvn(const char* pv, I32 len)
A version of savepv()
which allocates the duplicate string in memory
which is shared between threads.
char* savesharedpv(const char* pv)
This is an architecture-independent macro to copy one structure to another.
void StructCopy(type src, type dest, type)
The XSUB-writer's interface to the C memzero
function. The dest
is the
destination, nitems
is the number of items, and type
is the type.
void Zero(void* dest, int nitems, type)
Like Zero
but returns dest. Useful for encouraging compilers to tail-call
optimise.
void * ZeroD(void* dest, int nitems, type)
Miscellaneous Functions
- fbm_compile
Analyses the string in order to make fast searches on it using fbm_instr() -- the Boyer-Moore algorithm.
void fbm_compile(SV* sv, U32 flags)
Returns the location of the SV in the string delimited by str
and
strend
. It returns Nullch
if the string can't be found. The sv
does not have to be fbm_compiled, but the search will not be as fast
then.
char* fbm_instr(unsigned char* big, unsigned char* bigend, SV* littlesv, U32 flags)
Takes a sprintf-style format pattern and conventional (non-SV) arguments and returns the formatted string.
(char *) Perl_form(pTHX_ const char* pat, ...)
can be used any place a string (char *) is required:
char * s = Perl_form("%d.%d",major,minor);
Uses a single private buffer so if you want to format several strings you must explicitly copy the earlier strings away (and free the copies when you are done).
char* form(const char* pat, ...)
Fill the sv with current working directory
int getcwd_sv(SV* sv)
Test two strings to see if they are equal. Returns true or false.
bool strEQ(char* s1, char* s2)
Test two strings to see if the first, s1
, is greater than or equal to
the second, s2
. Returns true or false.
bool strGE(char* s1, char* s2)
Test two strings to see if the first, s1
, is greater than the second,
s2
. Returns true or false.
bool strGT(char* s1, char* s2)
Test two strings to see if the first, s1
, is less than or equal to the
second, s2
. Returns true or false.
bool strLE(char* s1, char* s2)
Test two strings to see if the first, s1
, is less than the second,
s2
. Returns true or false.
bool strLT(char* s1, char* s2)
Test two strings to see if they are different. Returns true or false.
bool strNE(char* s1, char* s2)
Test two strings to see if they are equal. The len
parameter indicates
the number of bytes to compare. Returns true or false. (A wrapper for
strncmp
).
bool strnEQ(char* s1, char* s2, STRLEN len)
Test two strings to see if they are different. The len
parameter
indicates the number of bytes to compare. Returns true or false. (A
wrapper for strncmp
).
bool strnNE(char* s1, char* s2, STRLEN len)
Dummy routine which "locks" an SV when there is no locking module present. Exists to avoid test for a NULL function pointer and because it could potentially warn under some level of strict-ness.
void sv_nolocking(SV *)
Dummy routine which "shares" an SV when there is no sharing module present. Exists to avoid test for a NULL function pointer and because it could potentially warn under some level of strict-ness.
void sv_nosharing(SV *)
Dummy routine which "unlocks" an SV when there is no locking module present. Exists to avoid test for a NULL function pointer and because it could potentially warn under some level of strict-ness.
void sv_nounlocking(SV *)
Numeric functions
- grok_bin
converts a string representing a binary number to numeric form.
On entry start and *len give the string to scan, *flags gives
conversion flags, and result should be NULL or a pointer to an NV.
The scan stops at the end of the string, or the first invalid character.
Unless PERL_SCAN_SILENT_ILLDIGIT
is set in *flags, encountering an
invalid character will also trigger a warning.
On return *len is set to the length of the scanned string,
and *flags gives output flags.
If the value is <= UV_MAX it is returned as a UV, the output flags are clear,
and nothing is written to *result. If the value is > UV_MAX grok_bin
returns UV_MAX, sets PERL_SCAN_GREATER_THAN_UV_MAX
in the output flags,
and writes the value to *result (or the value is discarded if result
is NULL).
The binary number may optionally be prefixed with "0b" or "b" unless
PERL_SCAN_DISALLOW_PREFIX
is set in *flags on entry. If
PERL_SCAN_ALLOW_UNDERSCORES
is set in *flags then the binary
number may use '_' characters to separate digits.
UV grok_bin(char* start, STRLEN* len, I32* flags, NV *result)
converts a string representing a hex number to numeric form.
On entry start and *len give the string to scan, *flags gives
conversion flags, and result should be NULL or a pointer to an NV.
The scan stops at the end of the string, or the first invalid character.
Unless PERL_SCAN_SILENT_ILLDIGIT
is set in *flags, encountering an
invalid character will also trigger a warning.
On return *len is set to the length of the scanned string,
and *flags gives output flags.
If the value is <= UV_MAX it is returned as a UV, the output flags are clear,
and nothing is written to *result. If the value is > UV_MAX grok_hex
returns UV_MAX, sets PERL_SCAN_GREATER_THAN_UV_MAX
in the output flags,
and writes the value to *result (or the value is discarded if result
is NULL).
The hex number may optionally be prefixed with "0x" or "x" unless
PERL_SCAN_DISALLOW_PREFIX
is set in *flags on entry. If
PERL_SCAN_ALLOW_UNDERSCORES
is set in *flags then the hex
number may use '_' characters to separate digits.
UV grok_hex(char* start, STRLEN* len, I32* flags, NV *result)
Recognise (or not) a number. The type of the number is returned (0 if unrecognised), otherwise it is a bit-ORed combination of IS_NUMBER_IN_UV, IS_NUMBER_GREATER_THAN_UV_MAX, IS_NUMBER_NOT_INT, IS_NUMBER_NEG, IS_NUMBER_INFINITY, IS_NUMBER_NAN (defined in perl.h).
If the value of the number can fit an in UV, it is returned in the *valuep IS_NUMBER_IN_UV will be set to indicate that *valuep is valid, IS_NUMBER_IN_UV will never be set unless *valuep is valid, but *valuep may have been assigned to during processing even though IS_NUMBER_IN_UV is not set on return. If valuep is NULL, IS_NUMBER_IN_UV will be set for the same cases as when valuep is non-NULL, but no actual assignment (or SEGV) will occur.
IS_NUMBER_NOT_INT will be set with IS_NUMBER_IN_UV if trailing decimals were seen (in which case *valuep gives the true value truncated to an integer), and IS_NUMBER_NEG if the number is negative (in which case *valuep holds the absolute value). IS_NUMBER_IN_UV is not set if e notation was used or the number is larger than a UV.
int grok_number(const char *pv, STRLEN len, UV *valuep)
Scan and skip for a numeric decimal separator (radix).
bool grok_numeric_radix(const char **sp, const char *send)
converts a string representing an octal number to numeric form.
On entry start and *len give the string to scan, *flags gives
conversion flags, and result should be NULL or a pointer to an NV.
The scan stops at the end of the string, or the first invalid character.
Unless PERL_SCAN_SILENT_ILLDIGIT
is set in *flags, encountering an
invalid character will also trigger a warning.
On return *len is set to the length of the scanned string,
and *flags gives output flags.
If the value is <= UV_MAX it is returned as a UV, the output flags are clear,
and nothing is written to *result. If the value is > UV_MAX grok_oct
returns UV_MAX, sets PERL_SCAN_GREATER_THAN_UV_MAX
in the output flags,
and writes the value to *result (or the value is discarded if result
is NULL).
If PERL_SCAN_ALLOW_UNDERSCORES
is set in *flags then the octal
number may use '_' characters to separate digits.
UV grok_oct(char* start, STRLEN* len, I32* flags, NV *result)
For backwards compatibility. Use grok_bin
instead.
NV scan_bin(char* start, STRLEN len, STRLEN* retlen)
For backwards compatibility. Use grok_hex
instead.
NV scan_hex(char* start, STRLEN len, STRLEN* retlen)
For backwards compatibility. Use grok_oct
instead.
NV scan_oct(char* start, STRLEN len, STRLEN* retlen)
Optree Manipulation Functions
- cv_const_sv
If cv
is a constant sub eligible for inlining. returns the constant
value returned by the sub. Otherwise, returns NULL.
Constant subs can be created with newCONSTSUB
or as described in
"Constant Functions" at perlsub.
SV* cv_const_sv(CV* cv)
Creates a constant sub equivalent to Perl sub FOO () { 123 }
which is
eligible for inlining at compile-time.
CV* newCONSTSUB(HV* stash, char* name, SV* sv)
Used by xsubpp
to hook up XSUBs as Perl subs.
Pad Data Structures
- pad_sv
Get the value at offset po in the current pad. Use macro PAD_SV instead of calling this function directly.
SV* pad_sv(PADOFFSET po)
Stack Manipulation Macros
dMARK;
Saves the original stack mark for the XSUB. See ORIGMARK
.
dORIGMARK;
Declares a local copy of perl's stack pointer for the XSUB, available via
the SP
macro. See SP
.
dSP;
Used to extend the argument stack for an XSUB's return values. Once
used, guarantees that there is room for at least nitems
to be pushed
onto the stack.
void EXTEND(SP, int nitems)
Stack marker variable for the XSUB. See dMARK
.
Push an integer onto the stack. The stack must have room for this element.
Handles 'set' magic. Does not use TARG
. See also PUSHi
, mXPUSHi
and XPUSHi
.
void mPUSHi(IV iv)
Push a double onto the stack. The stack must have room for this element.
Handles 'set' magic. Does not use TARG
. See also PUSHn
, mXPUSHn
and XPUSHn
.
void mPUSHn(NV nv)
Push a string onto the stack. The stack must have room for this element.
The len
indicates the length of the string. Handles 'set' magic. Does
not use TARG
. See also PUSHp
, mXPUSHp
and XPUSHp
.
void mPUSHp(char* str, STRLEN len)
Push an unsigned integer onto the stack. The stack must have room for this
element. Handles 'set' magic. Does not use TARG
. See also PUSHu
,
mXPUSHu
and XPUSHu
.
void mPUSHu(UV uv)
Push an integer onto the stack, extending the stack if necessary. Handles
'set' magic. Does not use TARG
. See also XPUSHi
, mPUSHi
and
PUSHi
.
void mXPUSHi(IV iv)
Push a double onto the stack, extending the stack if necessary. Handles
'set' magic. Does not use TARG
. See also XPUSHn
, mPUSHn
and
PUSHn
.
void mXPUSHn(NV nv)
Push a string onto the stack, extending the stack if necessary. The len
indicates the length of the string. Handles 'set' magic. Does not use
TARG
. See also XPUSHp
, mPUSHp
and PUSHp
.
void mXPUSHp(char* str, STRLEN len)
Push an unsigned integer onto the stack, extending the stack if necessary.
Handles 'set' magic. Does not use TARG
. See also XPUSHu
, mPUSHu
and PUSHu
.
void mXPUSHu(UV uv)
The original stack mark for the XSUB. See dORIGMARK
.
Pops an integer off the stack.
IV POPi
Pops a long off the stack.
long POPl
Pops a double off the stack.
NV POPn
Pops a string off the stack. Deprecated. New code should provide a STRLEN n_a and use POPpx.
char* POPp
Pops a string off the stack which must consist of bytes i.e. characters < 256. Requires a variable STRLEN n_a in scope.
char* POPpbytex
Pops a string off the stack. Requires a variable STRLEN n_a in scope.
char* POPpx
Pops an SV off the stack.
SV* POPs
Push an integer onto the stack. The stack must have room for this element.
Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be
called to declare it. Do not call multiple TARG
-oriented macros to
return lists from XSUB's - see mPUSHi
instead. See also XPUSHi
and
mXPUSHi
.
void PUSHi(IV iv)
Opening bracket for arguments on a callback. See PUTBACK
and
perlcall.
void PUSHMARK(SP)
Push a new mortal SV onto the stack. The stack must have room for this
element. Does not handle 'set' magic. Does not use TARG
. See also
PUSHs
, XPUSHmortal
and XPUSHs
.
void PUSHmortal()
Push a double onto the stack. The stack must have room for this element.
Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be
called to declare it. Do not call multiple TARG
-oriented macros to
return lists from XSUB's - see mPUSHn
instead. See also XPUSHn
and
mXPUSHn
.
void PUSHn(NV nv)
Push a string onto the stack. The stack must have room for this element.
The len
indicates the length of the string. Handles 'set' magic. Uses
TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not
call multiple TARG
-oriented macros to return lists from XSUB's - see
mPUSHp
instead. See also XPUSHp
and mXPUSHp
.
void PUSHp(char* str, STRLEN len)
Push an SV onto the stack. The stack must have room for this element.
Does not handle 'set' magic. Does not use TARG
. See also PUSHmortal
,
XPUSHs
and XPUSHmortal
.
void PUSHs(SV* sv)
Push an unsigned integer onto the stack. The stack must have room for this
element. Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not call multiple TARG
-oriented
macros to return lists from XSUB's - see mPUSHu
instead. See also
XPUSHu
and mXPUSHu
.
void PUSHu(UV uv)
Closing bracket for XSUB arguments. This is usually handled by xsubpp
.
See PUSHMARK
and perlcall for other uses.
PUTBACK;
Stack pointer. This is usually handled by xsubpp
. See dSP
and
SPAGAIN
.
Refetch the stack pointer. Used after a callback. See perlcall.
SPAGAIN;
Push an integer onto the stack, extending the stack if necessary. Handles
'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to
declare it. Do not call multiple TARG
-oriented macros to return lists
from XSUB's - see mXPUSHi
instead. See also PUSHi
and mPUSHi
.
void XPUSHi(IV iv)
Push a new mortal SV onto the stack, extending the stack if necessary. Does
not handle 'set' magic. Does not use TARG
. See also XPUSHs
,
PUSHmortal
and PUSHs
.
void XPUSHmortal()
Push a double onto the stack, extending the stack if necessary. Handles
'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to
declare it. Do not call multiple TARG
-oriented macros to return lists
from XSUB's - see mXPUSHn
instead. See also PUSHn
and mPUSHn
.
void XPUSHn(NV nv)
Push a string onto the stack, extending the stack if necessary. The len
indicates the length of the string. Handles 'set' magic. Uses TARG
, so
dTARGET
or dXSTARG
should be called to declare it. Do not call
multiple TARG
-oriented macros to return lists from XSUB's - see
mXPUSHp
instead. See also PUSHp
and mPUSHp
.
void XPUSHp(char* str, STRLEN len)
Push an SV onto the stack, extending the stack if necessary. Does not
handle 'set' magic. Does not use TARG
. See also XPUSHmortal
,
PUSHs
and PUSHmortal
.
void XPUSHs(SV* sv)
Push an unsigned integer onto the stack, extending the stack if necessary.
Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be
called to declare it. Do not call multiple TARG
-oriented macros to
return lists from XSUB's - see mXPUSHu
instead. See also PUSHu
and
mPUSHu
.
void XPUSHu(UV uv)
Return from XSUB, indicating number of items on the stack. This is usually
handled by xsubpp
.
void XSRETURN(int nitems)
Return an empty list from an XSUB immediately.
XSRETURN_EMPTY;
Return an integer from an XSUB immediately. Uses XST_mIV
.
void XSRETURN_IV(IV iv)
Return &PL_sv_no
from an XSUB immediately. Uses XST_mNO
.
XSRETURN_NO;
Return a double from an XSUB immediately. Uses XST_mNV
.
void XSRETURN_NV(NV nv)
Return a copy of a string from an XSUB immediately. Uses XST_mPV
.
void XSRETURN_PV(char* str)
Return &PL_sv_undef
from an XSUB immediately. Uses XST_mUNDEF
.
XSRETURN_UNDEF;
Return an integer from an XSUB immediately. Uses XST_mUV
.
void XSRETURN_UV(IV uv)
Return &PL_sv_yes
from an XSUB immediately. Uses XST_mYES
.
XSRETURN_YES;
Place an integer into the specified position pos
on the stack. The
value is stored in a new mortal SV.
void XST_mIV(int pos, IV iv)
Place &PL_sv_no
into the specified position pos
on the
stack.
void XST_mNO(int pos)
Place a double into the specified position pos
on the stack. The value
is stored in a new mortal SV.
void XST_mNV(int pos, NV nv)
Place a copy of a string into the specified position pos
on the stack.
The value is stored in a new mortal SV.
void XST_mPV(int pos, char* str)
Place &PL_sv_undef
into the specified position pos
on the
stack.
void XST_mUNDEF(int pos)
Place &PL_sv_yes
into the specified position pos
on the
stack.
void XST_mYES(int pos)
SV Flags
- svtype
- SVt_IV
- SVt_NV
- SVt_PV
- SVt_PVAV
- SVt_PVCV
- SVt_PVHV
- SVt_PVMG
An enum of flags for Perl types. These are found in the file sv.h
in the svtype
enum. Test these flags with the SvTYPE
macro.
Integer type flag for scalars. See svtype
.
Double type flag for scalars. See svtype
.
Pointer type flag for scalars. See svtype
.
Type flag for arrays. See svtype
.
Type flag for code refs. See svtype
.
Type flag for hashes. See svtype
.
Type flag for blessed scalars. See svtype
.
SV Manipulation Functions
- get_sv
Returns the SV of the specified Perl scalar. If create
is set and the
Perl variable does not exist then it will be created. If create
is not
set and the variable does not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
SV* get_sv(const char* name, I32 create)
Test if the content of an SV looks like a number (or is a number).
Inf
and Infinity
are treated as numbers (so will not issue a
non-numeric warning), even if your atof() doesn't grok them.
I32 looks_like_number(SV* sv)
Creates an RV wrapper for an SV. The reference count for the original SV is incremented.
SV* newRV_inc(SV* sv)
Creates an RV wrapper for an SV. The reference count for the original SV is not incremented.
SV* newRV_noinc(SV *sv)
Creates a new SV. A non-zero len
parameter indicates the number of
bytes of preallocated string space the SV should have. An extra byte for a
tailing NUL is also reserved. (SvPOK is not set for the SV even if string
space is allocated.) The reference count for the new SV is set to 1.
id
is an integer id between 0 and 1299 (used to identify leaks).
SV* NEWSV(int id, STRLEN len)
Create a new null SV, or if len > 0, create a new empty SVt_PV type SV
with an initial PV allocation of len+1. Normally accessed via the NEWSV
macro.
SV* newSV(STRLEN len)
Creates a new SV and copies an integer into it. The reference count for the SV is set to 1.
SV* newSViv(IV i)
Creates a new SV and copies a floating point value into it. The reference count for the SV is set to 1.
SV* newSVnv(NV n)
Creates a new SV and copies a string into it. The reference count for the
SV is set to 1. If len
is zero, Perl will compute the length using
strlen(). For efficiency, consider using newSVpvn
instead.
SV* newSVpv(const char* s, STRLEN len)
Creates a new SV and initializes it with the string formatted like
sprintf
.
SV* newSVpvf(const char* pat, ...)
Creates a new SV and copies a string into it. The reference count for the
SV is set to 1. Note that if len
is zero, Perl will create a zero length
string. You are responsible for ensuring that the source string is at least
len
bytes long. If the s
argument is NULL the new SV will be undefined.
SV* newSVpvn(const char* s, STRLEN len)
Creates a new SV with its SvPVX pointing to a shared string in the string
table. If the string does not already exist in the table, it is created
first. Turns on READONLY and FAKE. The string's hash is stored in the UV
slot of the SV; if the hash
parameter is non-zero, that value is used;
otherwise the hash is computed. The idea here is that as the string table
is used for shared hash keys these strings will have SvPVX == HeKEY and
hash lookup will avoid string compare.
SV* newSVpvn_share(const char* s, I32 len, U32 hash)
Creates a new SV for the RV, rv
, to point to. If rv
is not an RV then
it will be upgraded to one. If classname
is non-null then the new SV will
be blessed in the specified package. The new SV is returned and its
reference count is 1.
SV* newSVrv(SV* rv, const char* classname)
Creates a new SV which is an exact duplicate of the original SV.
(Uses sv_setsv
).
SV* newSVsv(SV* old)
Creates a new SV and copies an unsigned integer into it. The reference count for the SV is set to 1.
SV* newSVuv(UV u)
Returns the length of the string which is in the SV. See SvLEN
.
STRLEN SvCUR(SV* sv)
Set the length of the string which is in the SV. See SvCUR
.
void SvCUR_set(SV* sv, STRLEN len)
Returns a pointer to the last character in the string which is in the SV.
See SvCUR
. Access the character as *(SvEND(sv)).
char* SvEND(SV* sv)
Expands the character buffer in the SV so that it has room for the
indicated number of bytes (remember to reserve space for an extra trailing
NUL character). Calls sv_grow
to perform the expansion if necessary.
Returns a pointer to the character buffer.
char * SvGROW(SV* sv, STRLEN len)
Returns a boolean indicating whether the SV contains an integer.
bool SvIOK(SV* sv)
Returns a boolean indicating whether the SV contains an integer. Checks
the private setting. Use SvIOK
.
bool SvIOKp(SV* sv)
Returns a boolean indicating whether the SV contains a signed integer.
bool SvIOK_notUV(SV* sv)
Unsets the IV status of an SV.
void SvIOK_off(SV* sv)
Tells an SV that it is an integer.
void SvIOK_on(SV* sv)
Tells an SV that it is an integer and disables all other OK bits.
void SvIOK_only(SV* sv)
Tells and SV that it is an unsigned integer and disables all other OK bits.
void SvIOK_only_UV(SV* sv)
Returns a boolean indicating whether the SV contains an unsigned integer.
bool SvIOK_UV(SV* sv)
Returns a boolean indicating whether the SV is Copy-On-Write. (either shared hash key scalars, or full Copy On Write scalars if 5.9.0 is configured for COW)
bool SvIsCOW(SV* sv)
Returns a boolean indicating whether the SV is Copy-On-Write shared hash key scalar.
bool SvIsCOW_shared_hash(SV* sv)
Coerces the given SV to an integer and returns it. See SvIVx
for a
version which guarantees to evaluate sv only once.
IV SvIV(SV* sv)
Coerces the given SV to an integer and returns it. Guarantees to evaluate
sv only once. Use the more efficient SvIV
otherwise.
IV SvIVx(SV* sv)
Returns the raw value in the SV's IV slot, without checks or conversions.
Only use when you are sure SvIOK is true. See also SvIV()
.
IV SvIVX(SV* sv)
Returns the size of the string buffer in the SV, not including any part
attributable to SvOOK
. See SvCUR
.
STRLEN SvLEN(SV* sv)
Returns a boolean indicating whether the SV contains a number, integer or double.
bool SvNIOK(SV* sv)
Returns a boolean indicating whether the SV contains a number, integer or
double. Checks the private setting. Use SvNIOK
.
bool SvNIOKp(SV* sv)
Unsets the NV/IV status of an SV.
void SvNIOK_off(SV* sv)
Returns a boolean indicating whether the SV contains a double.
bool SvNOK(SV* sv)
Returns a boolean indicating whether the SV contains a double. Checks the
private setting. Use SvNOK
.
bool SvNOKp(SV* sv)
Unsets the NV status of an SV.
void SvNOK_off(SV* sv)
Tells an SV that it is a double.
void SvNOK_on(SV* sv)
Tells an SV that it is a double and disables all other OK bits.
void SvNOK_only(SV* sv)
Coerce the given SV to a double and return it. See SvNVx
for a version
which guarantees to evaluate sv only once.
NV SvNV(SV* sv)
Coerces the given SV to a double and returns it. Guarantees to evaluate
sv only once. Use the more efficient SvNV
otherwise.
NV SvNVx(SV* sv)
Returns the raw value in the SV's NV slot, without checks or conversions.
Only use when you are sure SvNOK is true. See also SvNV()
.
NV SvNVX(SV* sv)
Returns a boolean indicating whether the value is an SV. It also tells whether the value is defined or not.
bool SvOK(SV* sv)
Returns a boolean indicating whether the SvIVX is a valid offset value for the SvPVX. This hack is used internally to speed up removal of characters from the beginning of a SvPV. When SvOOK is true, then the start of the allocated string buffer is really (SvPVX - SvIVX).
bool SvOOK(SV* sv)
Returns a boolean indicating whether the SV contains a character string.
bool SvPOK(SV* sv)
Returns a boolean indicating whether the SV contains a character string.
Checks the private setting. Use SvPOK
.
bool SvPOKp(SV* sv)
Unsets the PV status of an SV.
void SvPOK_off(SV* sv)
Tells an SV that it is a string.
void SvPOK_on(SV* sv)
Tells an SV that it is a string and disables all other OK bits. Will also turn off the UTF-8 status.
void SvPOK_only(SV* sv)
Tells an SV that it is a string and disables all other OK bits, and leaves the UTF-8 status as it was.
void SvPOK_only_UTF8(SV* sv)
Returns a pointer to the string in the SV, or a stringified form of
the SV if the SV does not contain a string. The SV may cache the
stringified version becoming SvPOK
. Handles 'get' magic. See also
SvPVx
for a version which guarantees to evaluate sv only once.
char* SvPV(SV* sv, STRLEN len)
Like SvPV
, but converts sv to byte representation first if necessary.
char* SvPVbyte(SV* sv, STRLEN len)
Like SvPV
, but converts sv to byte representation first if necessary.
Guarantees to evaluate sv only once; use the more efficient SvPVbyte
otherwise.
char* SvPVbytex(SV* sv, STRLEN len)
Like SvPV_force
, but converts sv to byte representation first if necessary.
Guarantees to evaluate sv only once; use the more efficient SvPVbyte_force
otherwise.
char* SvPVbytex_force(SV* sv, STRLEN len)
Like SvPV_force
, but converts sv to byte representation first if necessary.
char* SvPVbyte_force(SV* sv, STRLEN len)
Like SvPV_nolen
, but converts sv to byte representation first if necessary.
char* SvPVbyte_nolen(SV* sv)
Like SvPV
, but converts sv to utf8 first if necessary.
char* SvPVutf8(SV* sv, STRLEN len)
Like SvPV
, but converts sv to utf8 first if necessary.
Guarantees to evaluate sv only once; use the more efficient SvPVutf8
otherwise.
char* SvPVutf8x(SV* sv, STRLEN len)
Like SvPV_force
, but converts sv to utf8 first if necessary.
Guarantees to evaluate sv only once; use the more efficient SvPVutf8_force
otherwise.
char* SvPVutf8x_force(SV* sv, STRLEN len)
Like SvPV_force
, but converts sv to utf8 first if necessary.
char* SvPVutf8_force(SV* sv, STRLEN len)
Like SvPV_nolen
, but converts sv to utf8 first if necessary.
char* SvPVutf8_nolen(SV* sv)
A version of SvPV
which guarantees to evaluate sv only once.
char* SvPVx(SV* sv, STRLEN len)
Returns a pointer to the physical string in the SV. The SV must contain a string.
char* SvPVX(SV* sv)
Like SvPV
but will force the SV into containing just a string
(SvPOK_only
). You want force if you are going to update the SvPVX
directly.
char* SvPV_force(SV* sv, STRLEN len)
Like SvPV
but will force the SV into containing just a string
(SvPOK_only
). You want force if you are going to update the SvPVX
directly. Doesn't process magic.
char* SvPV_force_nomg(SV* sv, STRLEN len)
Returns a pointer to the string in the SV, or a stringified form of
the SV if the SV does not contain a string. The SV may cache the
stringified form becoming SvPOK
. Handles 'get' magic.
char* SvPV_nolen(SV* sv)
Returns the value of the object's reference count.
U32 SvREFCNT(SV* sv)
Decrements the reference count of the given SV.
void SvREFCNT_dec(SV* sv)
Increments the reference count of the given SV.
SV* SvREFCNT_inc(SV* sv)
Tests if the SV is an RV.
bool SvROK(SV* sv)
Unsets the RV status of an SV.
void SvROK_off(SV* sv)
Tells an SV that it is an RV.
void SvROK_on(SV* sv)
Dereferences an RV to return the SV.
SV* SvRV(SV* sv)
Returns the stash of the SV.
HV* SvSTASH(SV* sv)
Taints an SV if tainting is enabled.
void SvTAINT(SV* sv)
Checks to see if an SV is tainted. Returns TRUE if it is, FALSE if not.
bool SvTAINTED(SV* sv)
Untaints an SV. Be very careful with this routine, as it short-circuits some of Perl's fundamental security features. XS module authors should not use this function unless they fully understand all the implications of unconditionally untainting the value. Untainting should be done in the standard perl fashion, via a carefully crafted regexp, rather than directly untainting variables.
void SvTAINTED_off(SV* sv)
Marks an SV as tainted if tainting is enabled.
void SvTAINTED_on(SV* sv)
Returns a boolean indicating whether Perl would evaluate the SV as true or false, defined or undefined. Does not handle 'get' magic.
bool SvTRUE(SV* sv)
Returns the type of the SV. See svtype
.
svtype SvTYPE(SV* sv)
Returns a boolean indicating whether the SV contains an unsigned integer.
void SvUOK(SV* sv)
Used to upgrade an SV to a more complex form. Uses sv_upgrade
to
perform the upgrade if necessary. See svtype
.
void SvUPGRADE(SV* sv, svtype type)
Returns a boolean indicating whether the SV contains UTF-8 encoded data.
bool SvUTF8(SV* sv)
Unsets the UTF-8 status of an SV.
void SvUTF8_off(SV *sv)
Turn on the UTF-8 status of an SV (the data is not changed, just the flag). Do not use frivolously.
void SvUTF8_on(SV *sv)
Coerces the given SV to an unsigned integer and returns it. See SvUVx
for a version which guarantees to evaluate sv only once.
UV SvUV(SV* sv)
Coerces the given SV to an unsigned integer and returns it. Guarantees to
evaluate sv only once. Use the more efficient SvUV
otherwise.
UV SvUVx(SV* sv)
Returns the raw value in the SV's UV slot, without checks or conversions.
Only use when you are sure SvIOK is true. See also SvUV()
.
UV SvUVX(SV* sv)
This function is only called on magical items, and is only used by sv_true() or its macro equivalent.
bool sv_2bool(SV* sv)
Using various gambits, try to get a CV from an SV; in addition, try if
possible to set *st
and *gvp
to the stash and GV associated with it.
CV* sv_2cv(SV* sv, HV** st, GV** gvp, I32 lref)
Using various gambits, try to get an IO from an SV: the IO slot if its a GV; or the recursive result if we're an RV; or the IO slot of the symbol named after the PV if we're a string.
IO* sv_2io(SV* sv)
Return the integer value of an SV, doing any necessary string conversion,
magic etc. Normally used via the SvIV(sv)
and SvIVx(sv)
macros.
IV sv_2iv(SV* sv)
Marks an existing SV as mortal. The SV will be destroyed "soon", either
by an explicit call to FREETMPS, or by an implicit call at places such as
statement boundaries. SvTEMP() is turned on which means that the SV's
string buffer can be "stolen" if this SV is copied. See also sv_newmortal
and sv_mortalcopy
.
SV* sv_2mortal(SV* sv)
Return the num value of an SV, doing any necessary string or integer
conversion, magic etc. Normally used via the SvNV(sv)
and SvNVx(sv)
macros.
NV sv_2nv(SV* sv)
Return a pointer to the byte-encoded representation of the SV, and set *lp to its length. May cause the SV to be downgraded from UTF-8 as a side-effect.
Usually accessed via the SvPVbyte
macro.
char* sv_2pvbyte(SV* sv, STRLEN* lp)
Return a pointer to the byte-encoded representation of the SV. May cause the SV to be downgraded from UTF-8 as a side-effect.
Usually accessed via the SvPVbyte_nolen
macro.
char* sv_2pvbyte_nolen(SV* sv)
Return a pointer to the UTF-8-encoded representation of the SV, and set *lp to its length. May cause the SV to be upgraded to UTF-8 as a side-effect.
Usually accessed via the SvPVutf8
macro.
char* sv_2pvutf8(SV* sv, STRLEN* lp)
Return a pointer to the UTF-8-encoded representation of the SV. May cause the SV to be upgraded to UTF-8 as a side-effect.
Usually accessed via the SvPVutf8_nolen
macro.
char* sv_2pvutf8_nolen(SV* sv)
Returns a pointer to the string value of an SV, and sets *lp to its length.
If flags includes SV_GMAGIC, does an mg_get() first. Coerces sv to a string
if necessary.
Normally invoked via the SvPV_flags
macro. sv_2pv()
and sv_2pv_nomg
usually end up here too.
char* sv_2pv_flags(SV* sv, STRLEN* lp, I32 flags)
Like sv_2pv()
, but doesn't return the length too. You should usually
use the macro wrapper SvPV_nolen(sv)
instead.
char* sv_2pv_nolen(SV* sv)
Return the unsigned integer value of an SV, doing any necessary string
conversion, magic etc. Normally used via the SvUV(sv)
and SvUVx(sv)
macros.
UV sv_2uv(SV* sv)
Remove any string offset. You should normally use the SvOOK_off
macro
wrapper instead.
int sv_backoff(SV* sv)
Blesses an SV into a specified package. The SV must be an RV. The package
must be designated by its stash (see gv_stashpv()
). The reference count
of the SV is unaffected.
SV* sv_bless(SV* sv, HV* stash)
Concatenates the string onto the end of the string which is in the SV.
If the SV has the UTF-8 status set, then the bytes appended should be
valid UTF-8. Handles 'get' magic, but not 'set' magic. See sv_catpv_mg
.
void sv_catpv(SV* sv, const char* ptr)
Processes its arguments like sprintf
and appends the formatted
output to an SV. If the appended data contains "wide" characters
(including, but not limited to, SVs with a UTF-8 PV formatted with %s,
and characters >255 formatted with %c), the original SV might get
upgraded to UTF-8. Handles 'get' magic, but not 'set' magic. See
sv_catpvf_mg
.
void sv_catpvf(SV* sv, const char* pat, ...)
Like sv_catpvf
, but also handles 'set' magic.
void sv_catpvf_mg(SV *sv, const char* pat, ...)
Concatenates the string onto the end of the string which is in the SV. The
len
indicates number of bytes to copy. If the SV has the UTF-8
status set, then the bytes appended should be valid UTF-8.
Handles 'get' magic, but not 'set' magic. See sv_catpvn_mg
.
void sv_catpvn(SV* sv, const char* ptr, STRLEN len)
Concatenates the string onto the end of the string which is in the SV. The
len
indicates number of bytes to copy. If the SV has the UTF-8
status set, then the bytes appended should be valid UTF-8.
If flags
has SV_GMAGIC
bit set, will mg_get
on dsv
if
appropriate, else not. sv_catpvn
and sv_catpvn_nomg
are implemented
in terms of this function.
void sv_catpvn_flags(SV* sv, const char* ptr, STRLEN len, I32 flags)
Like sv_catpvn
, but also handles 'set' magic.
void sv_catpvn_mg(SV *sv, const char *ptr, STRLEN len)
Like sv_catpvn
but doesn't process magic.
void sv_catpvn_nomg(SV* sv, const char* ptr, STRLEN len)
Like sv_catpv
, but also handles 'set' magic.
void sv_catpv_mg(SV *sv, const char *ptr)
Concatenates the string from SV ssv
onto the end of the string in
SV dsv
. Modifies dsv
but not ssv
. Handles 'get' magic, but
not 'set' magic. See sv_catsv_mg
.
void sv_catsv(SV* dsv, SV* ssv)
Concatenates the string from SV ssv
onto the end of the string in
SV dsv
. Modifies dsv
but not ssv
. If flags
has SV_GMAGIC
bit set, will mg_get
on the SVs if appropriate, else not. sv_catsv
and sv_catsv_nomg
are implemented in terms of this function.
void sv_catsv_flags(SV* dsv, SV* ssv, I32 flags)
Like sv_catsv
, but also handles 'set' magic.
void sv_catsv_mg(SV *dstr, SV *sstr)
Like sv_catsv
but doesn't process magic.
void sv_catsv_nomg(SV* dsv, SV* ssv)
Efficient removal of characters from the beginning of the string buffer.
SvPOK(sv) must be true and the ptr
must be a pointer to somewhere inside
the string buffer. The ptr
becomes the first character of the adjusted
string. Uses the "OOK hack".
Beware: after this function returns, ptr
and SvPVX(sv) may no longer
refer to the same chunk of data.
void sv_chop(SV* sv, char* ptr)
Clear an SV: call any destructors, free up any memory used by the body,
and free the body itself. The SV's head is not freed, although
its type is set to all 1's so that it won't inadvertently be assumed
to be live during global destruction etc.
This function should only be called when REFCNT is zero. Most of the time
you'll want to call sv_free()
(or its macro wrapper SvREFCNT_dec
)
instead.
void sv_clear(SV* sv)
Compares the strings in two SVs. Returns -1, 0, or 1 indicating whether the
string in sv1
is less than, equal to, or greater than the string in
sv2
. Is UTF-8 and 'use bytes' aware, handles get magic, and will
coerce its args to strings if necessary. See also sv_cmp_locale
.
I32 sv_cmp(SV* sv1, SV* sv2)
Compares the strings in two SVs in a locale-aware manner. Is UTF-8 and
'use bytes' aware, handles get magic, and will coerce its args to strings
if necessary. See also sv_cmp_locale
. See also sv_cmp
.
I32 sv_cmp_locale(SV* sv1, SV* sv2)
Add Collate Transform magic to an SV if it doesn't already have it.
Any scalar variable may carry PERL_MAGIC_collxfrm magic that contains the scalar data of the variable, but transformed to such a format that a normal memory comparison can be used to compare the data according to the locale settings.
char* sv_collxfrm(SV* sv, STRLEN* nxp)
Copies a stringified representation of the source SV into the destination SV. Automatically performs any necessary mg_get and coercion of numeric values into strings. Guaranteed to preserve UTF-8 flag even from overloaded objects. Similar in nature to sv_2pv[_flags] but operates directly on an SV instead of just the string. Mostly uses sv_2pv_flags to do its work, except when that would lose the UTF-8'ness of the PV.
void sv_copypv(SV* dsv, SV* ssv)
Auto-decrement of the value in the SV, doing string to numeric conversion if necessary. Handles 'get' magic.
void sv_dec(SV* sv)
Returns a boolean indicating whether the SV is derived from the specified
class. This is the function that implements UNIVERSAL::isa
. It works
for class names as well as for objects.
bool sv_derived_from(SV* sv, const char* name)
Returns a boolean indicating whether the strings in the two SVs are identical. Is UTF-8 and 'use bytes' aware, handles get magic, and will coerce its args to strings if necessary.
I32 sv_eq(SV* sv1, SV* sv2)
Undo various types of fakery on an SV: if the PV is a shared string, make
a private copy; if we're a ref, stop refing; if we're a glob, downgrade to
an xpvmg. See also sv_force_normal_flags
.
void sv_force_normal(SV *sv)
Undo various types of fakery on an SV: if the PV is a shared string, make
a private copy; if we're a ref, stop refing; if we're a glob, downgrade to
an xpvmg. The flags
parameter gets passed to sv_unref_flags()
when unrefing. sv_force_normal
calls this function with flags set to 0.
void sv_force_normal_flags(SV *sv, U32 flags)
Decrement an SV's reference count, and if it drops to zero, call
sv_clear
to invoke destructors and free up any memory used by
the body; finally, deallocate the SV's head itself.
Normally called via a wrapper macro SvREFCNT_dec
.
void sv_free(SV* sv)
Get a line from the filehandle and store it into the SV, optionally appending to the currently-stored string.
char* sv_gets(SV* sv, PerlIO* fp, I32 append)
Expands the character buffer in the SV. If necessary, uses sv_unref
and
upgrades the SV to SVt_PV
. Returns a pointer to the character buffer.
Use the SvGROW
wrapper instead.
char* sv_grow(SV* sv, STRLEN newlen)
Auto-increment of the value in the SV, doing string to numeric conversion if necessary. Handles 'get' magic.
void sv_inc(SV* sv)
Inserts a string at the specified offset/length within the SV. Similar to the Perl substr() function.
void sv_insert(SV* bigsv, STRLEN offset, STRLEN len, char* little, STRLEN littlelen)
Returns a boolean indicating whether the SV is blessed into the specified
class. This does not check for subtypes; use sv_derived_from
to verify
an inheritance relationship.
int sv_isa(SV* sv, const char* name)
Returns a boolean indicating whether the SV is an RV pointing to a blessed object. If the SV is not an RV, or if the object is not blessed, then this will return false.
int sv_isobject(SV* sv)
A private implementation of the SvIVx
macro for compilers which can't
cope with complex macro expressions. Always use the macro instead.
IV sv_iv(SV* sv)
Returns the length of the string in the SV. Handles magic and type
coercion. See also SvCUR
, which gives raw access to the xpv_cur slot.
STRLEN sv_len(SV* sv)
Returns the number of characters in the string in an SV, counting wide UTF-8 bytes as a single character. Handles magic and type coercion.
STRLEN sv_len_utf8(SV* sv)
Adds magic to an SV. First upgrades sv
to type SVt_PVMG
if necessary,
then adds a new magic item of type how
to the head of the magic list.
See sv_magicext
(which sv_magic
now calls) for a description of the
handling of the name
and namlen
arguments.
void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen)
Adds magic to an SV, upgrading it if necessary. Applies the supplied vtable and returns a pointer to the magic added.
Note that sv_magicext
will allow things that sv_magic
will not.
In particular, you can add magic to SvREADONLY SVs, and add more than
one instance of the same 'how'.
If namlen
is greater than zero then a savepvn
copy of name
is
stored, if namlen
is zero then name
is stored as-is and - as another
special case - if (name && namlen == HEf_SVKEY)
then name
is assumed
to contain an SV*
and is stored as-is with its REFCNT incremented.
(This is now used as a subroutine by sv_magic
.)
MAGIC * sv_magicext(SV* sv, SV* obj, int how, MGVTBL *vtbl, const char* name, I32 namlen )
Creates a new SV which is a copy of the original SV (using sv_setsv
).
The new SV is marked as mortal. It will be destroyed "soon", either by an
explicit call to FREETMPS, or by an implicit call at places such as
statement boundaries. See also sv_newmortal
and sv_2mortal
.
SV* sv_mortalcopy(SV* oldsv)
Creates a new null SV which is mortal. The reference count of the SV is
set to 1. It will be destroyed "soon", either by an explicit call to
FREETMPS, or by an implicit call at places such as statement boundaries.
See also sv_mortalcopy
and sv_2mortal
.
SV* sv_newmortal()
Increment an SV's reference count. Use the SvREFCNT_inc()
wrapper
instead.
SV* sv_newref(SV* sv)
A private implementation of the SvNVx
macro for compilers which can't
cope with complex macro expressions. Always use the macro instead.
NV sv_nv(SV* sv)
Converts the value pointed to by offsetp from a count of bytes from the start of the string, to a count of the equivalent number of UTF-8 chars. Handles magic and type coercion.
void sv_pos_b2u(SV* sv, I32* offsetp)
Converts the value pointed to by offsetp from a count of UTF-8 chars from the start of the string, to a count of the equivalent number of bytes; if lenp is non-zero, it does the same to lenp, but this time starting from the offset, rather than from the start of the string. Handles magic and type coercion.
void sv_pos_u2b(SV* sv, I32* offsetp, I32* lenp)
Use the SvPV_nolen
macro instead
char* sv_pv(SV *sv)
Use SvPVbyte_nolen
instead.
char* sv_pvbyte(SV *sv)
A private implementation of the SvPVbyte
macro for compilers
which can't cope with complex macro expressions. Always use the macro
instead.
char* sv_pvbyten(SV *sv, STRLEN *len)
A private implementation of the SvPVbytex_force
macro for compilers
which can't cope with complex macro expressions. Always use the macro
instead.
char* sv_pvbyten_force(SV* sv, STRLEN* lp)
A private implementation of the SvPV
macro for compilers which can't
cope with complex macro expressions. Always use the macro instead.
char* sv_pvn(SV *sv, STRLEN *len)
Get a sensible string out of the SV somehow.
A private implementation of the SvPV_force
macro for compilers which
can't cope with complex macro expressions. Always use the macro instead.
char* sv_pvn_force(SV* sv, STRLEN* lp)
Get a sensible string out of the SV somehow.
If flags
has SV_GMAGIC
bit set, will mg_get
on sv
if
appropriate, else not. sv_pvn_force
and sv_pvn_force_nomg
are
implemented in terms of this function.
You normally want to use the various wrapper macros instead: see
SvPV_force
and SvPV_force_nomg
char* sv_pvn_force_flags(SV* sv, STRLEN* lp, I32 flags)
Use the SvPVutf8_nolen
macro instead
char* sv_pvutf8(SV *sv)
A private implementation of the SvPVutf8
macro for compilers
which can't cope with complex macro expressions. Always use the macro
instead.
char* sv_pvutf8n(SV *sv, STRLEN *len)
A private implementation of the SvPVutf8_force
macro for compilers
which can't cope with complex macro expressions. Always use the macro
instead.
char* sv_pvutf8n_force(SV* sv, STRLEN* lp)
Returns a string describing what the SV is a reference to.
char* sv_reftype(SV* sv, int ob)
Make the first argument a copy of the second, then delete the original.
The target SV physically takes over ownership of the body of the source SV
and inherits its flags; however, the target keeps any magic it owns,
and any magic in the source is discarded.
Note that this is a rather specialist SV copying operation; most of the
time you'll want to use sv_setsv
or one of its many macro front-ends.
void sv_replace(SV* sv, SV* nsv)
Dump the contents of all SVs not yet freed. (Debugging aid).
void sv_report_used()
Underlying implementation for the reset
Perl function.
Note that the perl-level function is vaguely deprecated.
void sv_reset(char* s, HV* stash)
Weaken a reference: set the SvWEAKREF
flag on this RV; give the
referred-to SV PERL_MAGIC_backref
magic if it hasn't already; and
push a back-reference to this RV onto the array of backreferences
associated with that magic.
SV* sv_rvweaken(SV *sv)
Copies an integer into the given SV, upgrading first if necessary.
Does not handle 'set' magic. See also sv_setiv_mg
.
void sv_setiv(SV* sv, IV num)
Like sv_setiv
, but also handles 'set' magic.
void sv_setiv_mg(SV *sv, IV i)
Copies a double into the given SV, upgrading first if necessary.
Does not handle 'set' magic. See also sv_setnv_mg
.
void sv_setnv(SV* sv, NV num)
Like sv_setnv
, but also handles 'set' magic.
void sv_setnv_mg(SV *sv, NV num)
Copies a string into an SV. The string must be null-terminated. Does not
handle 'set' magic. See sv_setpv_mg
.
void sv_setpv(SV* sv, const char* ptr)
Works like sv_catpvf
but copies the text into the SV instead of
appending it. Does not handle 'set' magic. See sv_setpvf_mg
.
void sv_setpvf(SV* sv, const char* pat, ...)
Like sv_setpvf
, but also handles 'set' magic.
void sv_setpvf_mg(SV *sv, const char* pat, ...)
Copies an integer into the given SV, also updating its string value.
Does not handle 'set' magic. See sv_setpviv_mg
.
void sv_setpviv(SV* sv, IV num)
Like sv_setpviv
, but also handles 'set' magic.
void sv_setpviv_mg(SV *sv, IV iv)
Copies a string into an SV. The len
parameter indicates the number of
bytes to be copied. If the ptr
argument is NULL the SV will become
undefined. Does not handle 'set' magic. See sv_setpvn_mg
.
void sv_setpvn(SV* sv, const char* ptr, STRLEN len)
Like sv_setpvn
, but also handles 'set' magic.
void sv_setpvn_mg(SV *sv, const char *ptr, STRLEN len)
Like sv_setpv
, but also handles 'set' magic.
void sv_setpv_mg(SV *sv, const char *ptr)
Copies an integer into a new SV, optionally blessing the SV. The rv
argument will be upgraded to an RV. That RV will be modified to point to
the new SV. The classname
argument indicates the package for the
blessing. Set classname
to Nullch
to avoid the blessing. The new SV
will have a reference count of 1, and the RV will be returned.
SV* sv_setref_iv(SV* rv, const char* classname, IV iv)
Copies a double into a new SV, optionally blessing the SV. The rv
argument will be upgraded to an RV. That RV will be modified to point to
the new SV. The classname
argument indicates the package for the
blessing. Set classname
to Nullch
to avoid the blessing. The new SV
will have a reference count of 1, and the RV will be returned.
SV* sv_setref_nv(SV* rv, const char* classname, NV nv)
Copies a pointer into a new SV, optionally blessing the SV. The rv
argument will be upgraded to an RV. That RV will be modified to point to
the new SV. If the pv
argument is NULL then PL_sv_undef
will be placed
into the SV. The classname
argument indicates the package for the
blessing. Set classname
to Nullch
to avoid the blessing. The new SV
will have a reference count of 1, and the RV will be returned.
Do not use with other Perl types such as HV, AV, SV, CV, because those objects will become corrupted by the pointer copy process.
Note that sv_setref_pvn
copies the string while this copies the pointer.
SV* sv_setref_pv(SV* rv, const char* classname, void* pv)
Copies a string into a new SV, optionally blessing the SV. The length of the
string must be specified with n
. The rv
argument will be upgraded to
an RV. That RV will be modified to point to the new SV. The classname
argument indicates the package for the blessing. Set classname
to
Nullch
to avoid the blessing. The new SV will have a reference count
of 1, and the RV will be returned.
Note that sv_setref_pv
copies the pointer while this copies the string.
SV* sv_setref_pvn(SV* rv, const char* classname, char* pv, STRLEN n)
Copies an unsigned integer into a new SV, optionally blessing the SV. The rv
argument will be upgraded to an RV. That RV will be modified to point to
the new SV. The classname
argument indicates the package for the
blessing. Set classname
to Nullch
to avoid the blessing. The new SV
will have a reference count of 1, and the RV will be returned.
SV* sv_setref_uv(SV* rv, const char* classname, UV uv)
Copies the contents of the source SV ssv
into the destination SV
dsv
. The source SV may be destroyed if it is mortal, so don't use this
function if the source SV needs to be reused. Does not handle 'set' magic.
Loosely speaking, it performs a copy-by-value, obliterating any previous
content of the destination.
You probably want to use one of the assortment of wrappers, such as
SvSetSV
, SvSetSV_nosteal
, SvSetMagicSV
and
SvSetMagicSV_nosteal
.
void sv_setsv(SV* dsv, SV* ssv)
Copies the contents of the source SV ssv
into the destination SV
dsv
. The source SV may be destroyed if it is mortal, so don't use this
function if the source SV needs to be reused. Does not handle 'set' magic.
Loosely speaking, it performs a copy-by-value, obliterating any previous
content of the destination.
If the flags
parameter has the SV_GMAGIC
bit set, will mg_get
on
ssv
if appropriate, else not. If the flags
parameter has the
NOSTEAL
bit set then the buffers of temps will not be stolen. <sv_setsv>
and sv_setsv_nomg
are implemented in terms of this function.
You probably want to use one of the assortment of wrappers, such as
SvSetSV
, SvSetSV_nosteal
, SvSetMagicSV
and
SvSetMagicSV_nosteal
.
This is the primary function for copying scalars, and most other copy-ish functions and macros use this underneath.
void sv_setsv_flags(SV* dsv, SV* ssv, I32 flags)
Like sv_setsv
, but also handles 'set' magic.
void sv_setsv_mg(SV *dstr, SV *sstr)
Like sv_setsv
but doesn't process magic.
void sv_setsv_nomg(SV* dsv, SV* ssv)
Copies an unsigned integer into the given SV, upgrading first if necessary.
Does not handle 'set' magic. See also sv_setuv_mg
.
void sv_setuv(SV* sv, UV num)
Like sv_setuv
, but also handles 'set' magic.
void sv_setuv_mg(SV *sv, UV u)
Taint an SV. Use SvTAINTED_on
instead.
void sv_taint(SV* sv)
Test an SV for taintedness. Use SvTAINTED
instead.
bool sv_tainted(SV* sv)
Returns true if the SV has a true value by Perl's rules.
Use the SvTRUE
macro instead, which may call sv_true()
or may
instead use an in-line version.
I32 sv_true(SV *sv)
Removes all magic of type type
from an SV.
int sv_unmagic(SV* sv, int type)
Unsets the RV status of the SV, and decrements the reference count of
whatever was being referenced by the RV. This can almost be thought of
as a reversal of newSVrv
. This is sv_unref_flags
with the flag
being zero. See SvROK_off
.
void sv_unref(SV* sv)
Unsets the RV status of the SV, and decrements the reference count of
whatever was being referenced by the RV. This can almost be thought of
as a reversal of newSVrv
. The cflags
argument can contain
SV_IMMEDIATE_UNREF
to force the reference count to be decremented
(otherwise the decrementing is conditional on the reference count being
different from one or the reference being a readonly SV).
See SvROK_off
.
void sv_unref_flags(SV* sv, U32 flags)
Untaint an SV. Use SvTAINTED_off
instead.
void sv_untaint(SV* sv)
Upgrade an SV to a more complex form. Generally adds a new body type to the
SV, then copies across as much information as possible from the old body.
You generally want to use the SvUPGRADE
macro wrapper. See also svtype
.
bool sv_upgrade(SV* sv, U32 mt)
Tells an SV to use ptr
to find its string value. Normally the string is
stored inside the SV but sv_usepvn allows the SV to use an outside string.
The ptr
should point to memory that was allocated by malloc
. The
string length, len
, must be supplied. This function will realloc the
memory pointed to by ptr
, so that pointer should not be freed or used by
the programmer after giving it to sv_usepvn. Does not handle 'set' magic.
See sv_usepvn_mg
.
void sv_usepvn(SV* sv, char* ptr, STRLEN len)
Like sv_usepvn
, but also handles 'set' magic.
void sv_usepvn_mg(SV *sv, char *ptr, STRLEN len)
If the PV of the SV is an octet sequence in UTF-8
and contains a multiple-byte character, the SvUTF8
flag is turned on
so that it looks like a character. If the PV contains only single-byte
characters, the SvUTF8
flag stays being off.
Scans PV for validity and returns false if the PV is invalid UTF-8.
NOTE: this function is experimental and may change or be removed without notice.
bool sv_utf8_decode(SV *sv)
Attempts to convert the PV of an SV from characters to bytes.
If the PV contains a character beyond byte, this conversion will fail;
in this case, either returns false or, if fail_ok
is not
true, croaks.
This is not as a general purpose Unicode to byte encoding interface: use the Encode extension for that.
NOTE: this function is experimental and may change or be removed without notice.
bool sv_utf8_downgrade(SV *sv, bool fail_ok)
Converts the PV of an SV to UTF-8, but then turns the SvUTF8
flag off so that it looks like octets again.
void sv_utf8_encode(SV *sv)
Converts the PV of an SV to its UTF-8-encoded form. Forces the SV to string form if it is not already. Always sets the SvUTF8 flag to avoid future validity checks even if all the bytes have hibit clear.
This is not as a general purpose byte encoding to Unicode interface: use the Encode extension for that.
STRLEN sv_utf8_upgrade(SV *sv)
Converts the PV of an SV to its UTF-8-encoded form.
Forces the SV to string form if it is not already.
Always sets the SvUTF8 flag to avoid future validity checks even
if all the bytes have hibit clear. If flags
has SV_GMAGIC
bit set,
will mg_get
on sv
if appropriate, else not. sv_utf8_upgrade
and
sv_utf8_upgrade_nomg
are implemented in terms of this function.
This is not as a general purpose byte encoding to Unicode interface: use the Encode extension for that.
STRLEN sv_utf8_upgrade_flags(SV *sv, I32 flags)
A private implementation of the SvUVx
macro for compilers which can't
cope with complex macro expressions. Always use the macro instead.
UV sv_uv(SV* sv)
Processes its arguments like vsprintf
and appends the formatted output
to an SV. Does not handle 'set' magic. See sv_vcatpvf_mg
.
Usually used via its frontend sv_catpvf
.
void sv_vcatpvf(SV* sv, const char* pat, va_list* args)
Processes its arguments like vsprintf
and appends the formatted output
to an SV. Uses an array of SVs if the C style variable argument list is
missing (NULL). When running with taint checks enabled, indicates via
maybe_tainted
if results are untrustworthy (often due to the use of
locales).
Usually used via one of its frontends sv_vcatpvf
and sv_vcatpvf_mg
.
void sv_vcatpvfn(SV* sv, const char* pat, STRLEN patlen, va_list* args, SV** svargs, I32 svmax, bool *maybe_tainted)
Like sv_vcatpvf
, but also handles 'set' magic.
Usually used via its frontend sv_catpvf_mg
.
void sv_vcatpvf_mg(SV* sv, const char* pat, va_list* args)
Works like sv_vcatpvf
but copies the text into the SV instead of
appending it. Does not handle 'set' magic. See sv_vsetpvf_mg
.
Usually used via its frontend sv_setpvf
.
void sv_vsetpvf(SV* sv, const char* pat, va_list* args)
Works like sv_vcatpvfn
but copies the text into the SV instead of
appending it.
Usually used via one of its frontends sv_vsetpvf
and sv_vsetpvf_mg
.
void sv_vsetpvfn(SV* sv, const char* pat, STRLEN patlen, va_list* args, SV** svargs, I32 svmax, bool *maybe_tainted)
Like sv_vsetpvf
, but also handles 'set' magic.
Usually used via its frontend sv_setpvf_mg
.
void sv_vsetpvf_mg(SV* sv, const char* pat, va_list* args)
Unicode Support
- bytes_from_utf8
Converts a string s
of length len
from UTF-8 into byte encoding.
Unlike <utf8_to_bytes> but like bytes_to_utf8
, returns a pointer to
the newly-created string, and updates len
to contain the new
length. Returns the original string if no conversion occurs, len
is unchanged. Do nothing if is_utf8
points to 0. Sets is_utf8
to
0 if s
is converted or contains all 7bit characters.
NOTE: this function is experimental and may change or be removed without notice.
U8* bytes_from_utf8(U8 *s, STRLEN *len, bool *is_utf8)
Converts a string s
of length len
from ASCII into UTF-8 encoding.
Returns a pointer to the newly-created string, and sets len
to
reflect the new length.
If you want to convert to UTF-8 from other encodings than ASCII, see sv_recode_to_utf8().
NOTE: this function is experimental and may change or be removed without notice.
U8* bytes_to_utf8(U8 *s, STRLEN *len)
Return true if the strings s1 and s2 differ case-insensitively, false if not (if they are equal case-insensitively). If u1 is true, the string s1 is assumed to be in UTF-8-encoded Unicode. If u2 is true, the string s2 is assumed to be in UTF-8-encoded Unicode. If u1 or u2 are false, the respective string is assumed to be in native 8-bit encoding.
If the pe1 and pe2 are non-NULL, the scanning pointers will be copied in there (they will point at the beginning of the next character). If the pointers behind pe1 or pe2 are non-NULL, they are the end pointers beyond which scanning will not continue under any circumstances. If the byte lengths l1 and l2 are non-zero, s1+l1 and s2+l2 will be used as goal end pointers that will also stop the scan, and which qualify towards defining a successful match: all the scans that define an explicit length must reach their goal pointers for a match to succeed).
For case-insensitiveness, the "casefolding" of Unicode is used instead of upper/lowercasing both the characters, see http://www.unicode.org/unicode/reports/tr21/ (Case Mappings).
I32 ibcmp_utf8(const char* a, char **pe1, UV l1, bool u1, const char* b, char **pe2, UV l2, bool u2)
Tests if some arbitrary number of bytes begins in a valid UTF-8 character. Note that an INVARIANT (i.e. ASCII) character is a valid UTF-8 character. The actual number of bytes in the UTF-8 character will be returned if it is valid, otherwise 0.
STRLEN is_utf8_char(U8 *p)
Returns true if first len
bytes of the given string form a valid
UTF-8 string, false otherwise. Note that 'a valid UTF-8 string' does
not mean 'a string that contains code points above 0x7F encoded in UTF-8'
because a valid ASCII string is a valid UTF-8 string.
bool is_utf8_string(U8 *s, STRLEN len)
Like is_ut8_string but store the location of the failure in the last argument.
bool is_utf8_string_loc(U8 *s, STRLEN len, U8 **p)
Build to the scalar dsv a displayable version of the string spv, length len, the displayable version being at most pvlim bytes long (if longer, the rest is truncated and "..." will be appended).
The flags argument can have UNI_DISPLAY_ISPRINT set to display isPRINT()able characters as themselves, UNI_DISPLAY_BACKSLASH to display the \\[nrfta\\] as the backslashed versions (like '\n') (UNI_DISPLAY_BACKSLASH is preferred over UNI_DISPLAY_ISPRINT for \\). UNI_DISPLAY_QQ (and its alias UNI_DISPLAY_REGEX) have both UNI_DISPLAY_BACKSLASH and UNI_DISPLAY_ISPRINT turned on.
The pointer to the PV of the dsv is returned.
char* pv_uni_display(SV *dsv, U8 *spv, STRLEN len, STRLEN pvlim, UV flags)
The encoding is assumed to be an Encode object, the PV of the ssv is assumed to be octets in that encoding and decoding the input starts from the position which (PV + *offset) pointed to. The dsv will be concatenated the decoded UTF-8 string from ssv. Decoding will terminate when the string tstr appears in decoding output or the input ends on the PV of the ssv. The value which the offset points will be modified to the last input position on the ssv.
Returns TRUE if the terminator was found, else returns FALSE.
bool sv_cat_decode(SV* dsv, SV *encoding, SV *ssv, int *offset, char* tstr, int tlen)
The encoding is assumed to be an Encode object, on entry the PV of the sv is assumed to be octets in that encoding, and the sv will be converted into Unicode (and UTF-8).
If the sv already is UTF-8 (or if it is not POK), or if the encoding
is not a reference, nothing is done to the sv. If the encoding is not
an Encode::XS
Encoding object, bad things will happen.
(See lib/encoding.pm and Encode).
The PV of the sv is returned.
char* sv_recode_to_utf8(SV* sv, SV *encoding)
Build to the scalar dsv a displayable version of the scalar sv, the displayable version being at most pvlim bytes long (if longer, the rest is truncated and "..." will be appended).
The flags argument is as in pv_uni_display().
The pointer to the PV of the dsv is returned.
char* sv_uni_display(SV *dsv, SV *ssv, STRLEN pvlim, UV flags)
The "p" contains the pointer to the UTF-8 string encoding the character that is being converted.
The "ustrp" is a pointer to the character buffer to put the conversion result to. The "lenp" is a pointer to the length of the result.
The "swashp" is a pointer to the swash to use.
Both the special and normal mappings are stored lib/unicore/To/Foo.pl, and loaded by SWASHGET, using lib/utf8_heavy.pl. The special (usually, but not always, a multicharacter mapping), is tried first.
The "special" is a string like "utf8::ToSpecLower", which means the hash %utf8::ToSpecLower. The access to the hash is through Perl_to_utf8_case().
The "normal" is a string like "ToLower" which means the swash %utf8::ToLower.
UV to_utf8_case(U8 *p, U8* ustrp, STRLEN *lenp, SV **swash, char *normal, char *special)
Convert the UTF-8 encoded character at p to its foldcase version and store that in UTF-8 in ustrp and its length in bytes in lenp. Note that the ustrp needs to be at least UTF8_MAXLEN_FOLD+1 bytes since the foldcase version may be longer than the original character (up to three characters).
The first character of the foldcased version is returned (but note, as explained above, that there may be more.)
UV to_utf8_fold(U8 *p, U8* ustrp, STRLEN *lenp)
Convert the UTF-8 encoded character at p to its lowercase version and store that in UTF-8 in ustrp and its length in bytes in lenp. Note that the ustrp needs to be at least UTF8_MAXLEN_UCLC+1 bytes since the lowercase version may be longer than the original character (up to two characters).
The first character of the lowercased version is returned (but note, as explained above, that there may be more.)
UV to_utf8_lower(U8 *p, U8* ustrp, STRLEN *lenp)
Convert the UTF-8 encoded character at p to its titlecase version and store that in UTF-8 in ustrp and its length in bytes in lenp. Note that the ustrp needs to be at least UTF8_MAXLEN_UCLC+1 bytes since the titlecase version may be longer than the original character (up to two characters).
The first character of the titlecased version is returned (but note, as explained above, that there may be more.)
UV to_utf8_title(U8 *p, U8* ustrp, STRLEN *lenp)
Convert the UTF-8 encoded character at p to its uppercase version and store that in UTF-8 in ustrp and its length in bytes in lenp. Note that the ustrp needs to be at least UTF8_MAXLEN_UCLC+1 bytes since the uppercase version may be longer than the original character (up to two characters).
The first character of the uppercased version is returned (but note, as explained above, that there may be more.)
UV to_utf8_upper(U8 *p, U8* ustrp, STRLEN *lenp)
Returns the native character value of the first character in the string s
which is assumed to be in UTF-8 encoding; retlen
will be set to the
length, in bytes, of that character.
Allows length and flags to be passed to low level routine.
UV utf8n_to_uvchr(U8 *s, STRLEN curlen, STRLEN* retlen, U32 flags)
Bottom level UTF-8 decode routine.
Returns the unicode code point value of the first character in the string s
which is assumed to be in UTF-8 encoding and no longer than curlen
;
retlen
will be set to the length, in bytes, of that character.
If s
does not point to a well-formed UTF-8 character, the behaviour
is dependent on the value of flags
: if it contains UTF8_CHECK_ONLY,
it is assumed that the caller will raise a warning, and this function
will silently just set retlen
to -1
and return zero. If the
flags
does not contain UTF8_CHECK_ONLY, warnings about
malformations will be given, retlen
will be set to the expected
length of the UTF-8 character in bytes, and zero will be returned.
The flags
can also contain various flags to allow deviations from
the strict UTF-8 encoding (see utf8.h).
Most code should use utf8_to_uvchr() rather than call this directly.
UV utf8n_to_uvuni(U8 *s, STRLEN curlen, STRLEN* retlen, U32 flags)
Returns the number of UTF-8 characters between the UTF-8 pointers a
and b
.
WARNING: use only if you *know* that the pointers point inside the same UTF-8 buffer.
IV utf8_distance(U8 *a, U8 *b)
Return the UTF-8 pointer s
displaced by off
characters, either
forward or backward.
WARNING: do not use the following unless you *know* off
is within
the UTF-8 data pointed to by s
*and* that on entry s
is aligned
on the first byte of character or just after the last byte of a character.
U8* utf8_hop(U8 *s, I32 off)
Return the length of the UTF-8 char encoded string s
in characters.
Stops at e
(inclusive). If e < s
or if the scan would end
up past e
, croaks.
STRLEN utf8_length(U8* s, U8 *e)
Converts a string s
of length len
from UTF-8 into byte encoding.
Unlike bytes_to_utf8
, this over-writes the original string, and
updates len to contain the new length.
Returns zero on failure, setting len
to -1.
NOTE: this function is experimental and may change or be removed without notice.
U8* utf8_to_bytes(U8 *s, STRLEN *len)
Returns the native character value of the first character in the string s
which is assumed to be in UTF-8 encoding; retlen
will be set to the
length, in bytes, of that character.
If s
does not point to a well-formed UTF-8 character, zero is
returned and retlen is set, if possible, to -1.
UV utf8_to_uvchr(U8 *s, STRLEN* retlen)
Returns the Unicode code point of the first character in the string s
which is assumed to be in UTF-8 encoding; retlen
will be set to the
length, in bytes, of that character.
This function should only be used when returned UV is considered an index into the Unicode semantic tables (e.g. swashes).
If s
does not point to a well-formed UTF-8 character, zero is
returned and retlen is set, if possible, to -1.
UV utf8_to_uvuni(U8 *s, STRLEN* retlen)
Adds the UTF-8 representation of the Native codepoint uv
to the end
of the string d
; d
should be have at least UTF8_MAXLEN+1
free
bytes available. The return value is the pointer to the byte after the
end of the new character. In other words,
d = uvchr_to_utf8(d, uv);
is the recommended wide native character-aware way of saying
*(d++) = uv; U8* uvchr_to_utf8(U8 *d, UV uv)
Adds the UTF-8 representation of the Unicode codepoint uv
to the end
of the string d
; d
should be have at least UTF8_MAXLEN+1
free
bytes available. The return value is the pointer to the byte after the
end of the new character. In other words,
d = uvuni_to_utf8_flags(d, uv, flags);
or, in most cases,
d = uvuni_to_utf8(d, uv);
(which is equivalent to)
d = uvuni_to_utf8_flags(d, uv, 0);
is the recommended Unicode-aware way of saying
*(d++) = uv; U8* uvuni_to_utf8_flags(U8 *d, UV uv, UV flags)
Variables created by xsubpp
and xsubpp
internal functions
- ax
Variable which is setup by xsubpp
to indicate the stack base offset,
used by the ST
, XSprePUSH
and XSRETURN
macros. The dMARK
macro
must be called prior to setup the MARK
variable.
I32 ax
Variable which is setup by xsubpp
to indicate the
class name for a C++ XS constructor. This is always a char*
. See THIS
.
char* CLASS
Sets up the ax
variable.
This is usually handled automatically by xsubpp
by calling dXSARGS
.
dAX;
Sets up the items
variable.
This is usually handled automatically by xsubpp
by calling dXSARGS
.
dITEMS;
Sets up stack and mark pointers for an XSUB, calling dSP and dMARK.
Sets up the ax
and items
variables by calling dAX
and dITEMS
.
This is usually handled automatically by xsubpp
.
dXSARGS;
Sets up the ix
variable for an XSUB which has aliases. This is usually
handled automatically by xsubpp
.
dXSI32;
Variable which is setup by xsubpp
to indicate the number of
items on the stack. See "Variable-length Parameter Lists" at perlxs.
I32 items
Variable which is setup by xsubpp
to indicate which of an
XSUB's aliases was used to invoke it. See "The ALIAS: Keyword" at perlxs.
I32 ix
Used by xsubpp
to hook up XSUBs as Perl subs. Adds Perl prototypes to
the subs.
Variable which is setup by xsubpp
to hold the return value for an
XSUB. This is always the proper type for the XSUB. See
"The RETVAL Variable" at perlxs.
(whatever) RETVAL
Used to access elements on the XSUB's stack.
SV* ST(int ix)
Variable which is setup by xsubpp
to designate the object in a C++
XSUB. This is always the proper type for the C++ object. See CLASS
and
"Using XS With C++" at perlxs.
(whatever) THIS
Macro to declare an XSUB and its C parameter list. This is handled by
xsubpp
.
The version identifier for an XS module. This is usually
handled automatically by ExtUtils::MakeMaker
. See XS_VERSION_BOOTCHECK
.
Macro to verify that a PM module's $VERSION variable matches the XS
module's XS_VERSION
variable. This is usually handled automatically by
xsubpp
. See "The VERSIONCHECK: Keyword" at perlxs.
XS_VERSION_BOOTCHECK;
Warning and Dieing
- croak
This is the XSUB-writer's interface to Perl's die
function.
Normally call this function the same way you call the C printf
function. Calling croak
returns control directly to Perl,
sidestepping the normal C order of execution. See warn
.
If you want to throw an exception object, assign the object to
$@
and then pass Nullch
to croak():
errsv = get_sv("@", TRUE); sv_setsv(errsv, exception_object); croak(Nullch); void croak(const char* pat, ...)
This is the XSUB-writer's interface to Perl's warn
function. Call this
function the same way you call the C printf
function. See croak
.
void warn(const char* pat, ...)
AUTHORS
Until May 1997, this document was maintained by Jeff Okamoto <okamoto@corp.hp.com>. It is now maintained as part of Perl itself.
With lots of help and suggestions from Dean Roehrich, Malcolm Beattie, Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer, Stephen McCamant, and Gurusamy Sarathy.
API Listing originally by Dean Roehrich <roehrich@cray.com>.
Updated to be autogenerated from comments in the source by Benjamin Stuhl.
SEE ALSO
perlguts(1), perlxs(1), perlxstut(1), perlintern(1)